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Download Game Shining Force Gba Rom
The story follows an amnesiac swordsman Max on his quest to defeat the evil Runefaust Empire.
Shining Force: Resurrection of the Dark Dragon is a 2004 fantasy turn-based tactics role-playing video game for Game Boy Advance. It is a remake of the 1992 Sega Genesis game Shining Force: The Legacy of Great Intention. While primarily a traditional fantasy-themed game, it contains some science fiction elements.
The storyline is expanded in the GBA remake. A second plot line, which follows Narsha, the Princess of Runefaust, has been added to the game in interludes between the first four chapters. Narsha realizes that King Ramladu has been possessed by Darksol and seeks out the Shining Force in order to enlist their aid, joining up with Zuika and Mawlock along the way. The second plot eventually merges with the original plot line when Narsha and her allies are united with the Shining Force.
The changes also include improved translation, three new playable characters (aforementioned Narsha, Zuika and Mawlock), three new battles, some tweaks in the gameplay and a ramping difficulty system. Also, turn order is now determined solely by a unit's speed stat and can be checked at any time from a list, allowing the player to plan out battles with greater certainty, as opposed to earlier Shining Force TRPGs where the order of turns is determined by a unit's agility score and a random seed.
One of the major gameplay changes is the Card system, available through Mawlock. Cards can be collected from enemies, allies and hidden containers, they have various powerful effects.
Every time a playthrough is successfully completed, the player earns a star and all enemies get a boost in stats for the next playthrough. All cards the player ever collects on a single save file are cumulative throughout all playthroughs and are available to use from the start on subsequent playthroughs on the same file.
Yogurt sightings were changed in the remake too, as well as their locations. I was able to spot him in the first three chapters.
This longplay uses the European version of the game, which seems to have a more accurate translation compared to the US release, although the latter at times seems more flavorful. Likely for the sake of consistency, characters’ names in both versions still use original incorrect translations. There is only one point in the game where the European translators seem to have slipped up: Diane tells you to speak to “that girl”, who is actually her mother. Going by the US version, the lady in the room to the left of throne room is Diane’s aunt, not her second mother; the lady down the road to the right is Diane’s cousin, not her third mother.
This is a New Game longplay. During my playthrough, I focused on getting all bonuses and on letting every character take part in the action, at the cost of not always using good tactics, correct weapons, and not getting all magic drops from enemies. After beating the game, I show some new stuff that becomes available in New Game+, then I show remaining Cards, alternative dialogues and responses, character backgrounds, speeches before final battle, parting speeches. I missed a couple hidden weapons during my playthrough, but I show them at the end of the video. They are not unique items, so missing them didn’t seem like big enough of a deal to re-record from scratch yet again.
Shining Force: Resurrection of the Dark Dragon is a 2004 fantasy turn-based tactics role-playing video game for Game Boy Advance. It is a remake of the 1992 Sega Genesis game Shining Force: The Legacy of Great Intention. While primarily a traditional fantasy-themed game, it contains some science fiction elements.
The storyline is expanded in the GBA remake. A second plot line, which follows Narsha, the Princess of Runefaust, has been added to the game in interludes between the first four chapters. Narsha realizes that King Ramladu has been possessed by Darksol and seeks out the Shining Force in order to enlist their aid, joining up with Zuika and Mawlock along the way. The second plot eventually merges with the original plot line when Narsha and her allies are united with the Shining Force.
The changes also include improved translation, three new playable characters (aforementioned Narsha, Zuika and Mawlock), three new battles, some tweaks in the gameplay and a ramping difficulty system. Also, turn order is now determined solely by a unit's speed stat and can be checked at any time from a list, allowing the player to plan out battles with greater certainty, as opposed to earlier Shining Force TRPGs where the order of turns is determined by a unit's agility score and a random seed.
One of the major gameplay changes is the Card system, available through Mawlock. Cards can be collected from enemies, allies and hidden containers, they have various powerful effects.
Every time a playthrough is successfully completed, the player earns a star and all enemies get a boost in stats for the next playthrough. All cards the player ever collects on a single save file are cumulative throughout all playthroughs and are available to use from the start on subsequent playthroughs on the same file.
Yogurt sightings were changed in the remake too, as well as their locations. I was able to spot him in the first three chapters.
This longplay uses the European version of the game, which seems to have a more accurate translation compared to the US release, although the latter at times seems more flavorful. Likely for the sake of consistency, characters’ names in both versions still use original incorrect translations. There is only one point in the game where the European translators seem to have slipped up: Diane tells you to speak to “that girl”, who is actually her mother. Going by the US version, the lady in the room to the left of throne room is Diane’s aunt, not her second mother; the lady down the road to the right is Diane’s cousin, not her third mother.
This is a New Game longplay. During my playthrough, I focused on getting all bonuses and on letting every character take part in the action, at the cost of not always using good tactics, correct weapons, and not getting all magic drops from enemies. After beating the game, I show some new stuff that becomes available in New Game+, then I show remaining Cards, alternative dialogues and responses, character backgrounds, speeches before final battle, parting speeches. I missed a couple hidden weapons during my playthrough, but I show them at the end of the video. They are not unique items, so missing them didn’t seem like big enough of a deal to re-record from scratch yet again.